Gang,Base...
#5

Frankox,

The heck do you write something like posts

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pawn Code:
enum gInfo {
    Ballas, //- In gang Ballas
    Grove, //- In gang Grove
    Vagos //- In gang Ls Vagos
}

new PlayerGangInfo[MAX_PLAYERS][gInfo];

// PlayerGangInfo[i][Ballas]; = Player Gang Status = Ballas...
His this ante groups gang the playful.
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Messages In This Thread
Gang,Base... - by Frankox - 28.03.2009, 22:40
Re: Gang,Base... - by Frankox - 28.03.2009, 22:51
Re: Gang,Base... - by Frankox - 28.03.2009, 23:55
Re: Gang,Base... - by Frankox - 29.03.2009, 16:00
Re: Gang,Base... - by illay - 29.03.2009, 16:41
Re: Gang,Base... - by Frankox - 30.03.2009, 14:54
Re: Gang,Base... - by illay - 30.03.2009, 15:09
Re: Gang,Base... - by Frankox - 31.03.2009, 12:03
Re: Gang,Base... - by Frankox - 31.03.2009, 12:27
Re: Gang,Base... - by basker - 01.04.2009, 21:23

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