Why does it not change the texture?
#2

pawn Код:
new o1[12];
    o1[0] = CreateObject(8064,2769.5000000,2679.3999000,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (1)
    o1[1] = CreateObject(8064,2808.8999000,2679.3999000,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (2)
    o1[2] = CreateObject(8064,2848.3999000,2679.5000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (3)
    o1[3] = CreateObject(8064,2769.3999000,2711.5000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (4)
    o1[4] = CreateObject(8064,2808.5000000,2711.5000000,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (5)
    o1[5] = CreateObject(8064,2848.3999000,2711.6999500,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (6)
    o1[6] = CreateObject(8064,2769.5000000,2743.6999500,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (7)
    o1[7] = CreateObject(8064,2808.6999500,2743.8000500,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (8)
    o1[8] = CreateObject(8064,2848.3999000,2743.6999500,6.5000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (9)
    o1[9] = CreateObject(8064,2848.3999000,2775.1001000,6.6000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (10)
    o1[10] = CreateObject(8064,2808.6999500,2775.1001000,6.6000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (11)
    o1[11] = CreateObject(8064,2769.3000500,2775.1999500,6.7000000,0.0000000,0.0000000,0.0000000); //object(vgswrehse05) (12)
for(new i=0;i<12;i++) SetObjectMaterial(o1[i], 7, 18765, "concretebits", "stonewalltile1-3", 0);
Reply


Messages In This Thread
Why does it not change the texture? - by thimo - 02.07.2013, 14:03
Re: Why does it not change the texture? - by Antonio144 - 02.07.2013, 14:12
Re: Why does it not change the texture? - by thimo - 02.07.2013, 14:24

Forum Jump:


Users browsing this thread: 1 Guest(s)