29.03.2009, 13:30
pawn Code:
public CheckForWalkingTeleport(playerid)
{
if (PlayerToPoint(3.0, playerid,1480.63,-1767.43,18.79))
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid, 387.7978, 173.8582, 1008.3828);
GameTextForPlayer(playerid, "~w~Welcome to the City Hall", 5000, 1);
PlayerInfo[playerid][pInt] = 3;
PlayerInfo[playerid][pLocal] = 241;
}
else if (PlayerToPoint(3.0, playerid,1073.0619,-344.5148,73.9922))
{
if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid, 1205.0947, -10.1685, 1000.9219); // Hitman HQ
PlayerInfo[playerid][pInt] = 2;
PlayerInfo[playerid][pLocal] = 242;
}
}
return 1;
}