Automatic Teleport problem
#2

pawn Code:
public CheckForWalkingTeleport(playerid)
{
   if (PlayerToPoint(3.0, playerid,1480.63,-1767.43,18.79))
   {
      SetPlayerInterior(playerid,3);
      SetPlayerPos(playerid, 387.7978, 173.8582, 1008.3828);
      GameTextForPlayer(playerid, "~w~Welcome to the City Hall", 5000, 1);
      PlayerInfo[playerid][pInt] = 3;
      PlayerInfo[playerid][pLocal] = 241;
   }

   else if (PlayerToPoint(3.0, playerid,1073.0619,-344.5148,73.9922))
   {
       if(PlayerInfo[playerid][pMember] == 8 || PlayerInfo[playerid][pLeader] == 8)
       {
         SetPlayerInterior(playerid,2);
         SetPlayerPos(playerid, 1205.0947, -10.1685, 1000.9219); // Hitman HQ
         PlayerInfo[playerid][pInt] = 2;
         PlayerInfo[playerid][pLocal] = 242;
       }
   }
   return 1;
}
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Messages In This Thread
Automatic Teleport problem - by sandsnake - 29.03.2009, 13:24
Re: Automatic Teleport problem - by SpiderPork - 29.03.2009, 13:30
Re: Automatic Teleport problem - by sandsnake - 29.03.2009, 13:43
Re: Automatic Teleport problem - by SpiderPork - 29.03.2009, 13:46
Re: Automatic Teleport problem - by sandsnake - 29.03.2009, 14:27

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