define mapname at top of the script
#4

You can change the map name when the script loads.

pawn Код:
#define MAPNAME "n00b world"

//OnGameModeInit/OnFilterScriptInit
SendRconCommand("mapname "#MAPNAME");
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Messages In This Thread
define mapname at top of the script - by Dripac - 30.06.2013, 09:28
Re: define mapname at top of the script - by JaKe Elite - 30.06.2013, 09:30
AW: define mapname at top of the script - by Dripac - 30.06.2013, 09:34
Re: define mapname at top of the script - by JaKe Elite - 30.06.2013, 09:44
AW: define mapname at top of the script - by Dripac - 30.06.2013, 10:09
Re: define mapname at top of the script - by Jarnu - 30.06.2013, 10:10
Re: define mapname at top of the script - by JaKe Elite - 30.06.2013, 10:23
AW: define mapname at top of the script - by Dripac - 30.06.2013, 10:26

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