29.06.2013, 08:42
Try this
https://sampforum.blast.hk/showthread.php?tid=423622
What you want to do is use the same macro reference and call a single macro function.
Basically what that means is you would write the onarea code like this
As long as you specify the playerid for the streamer this will work for you.
You can of course remove the area later when a player disconnects.
https://sampforum.blast.hk/showthread.php?tid=423622
What you want to do is use the same macro reference and call a single macro function.
Basically what that means is you would write the onarea code like this
pawn Код:
ExitArea:SpawnSpot(playerid, areaid, areaindex)
{
SendClientMessage(playerid, "You left your spawn area");
return 1;
}
You can of course remove the area later when a player disconnects.