29.03.2009, 01:14
Quote:
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Originally Posted by Headshot1108
hmm, dont work...
my isplayerinare is this: stock IsPlayerInArea(playerid, Float:minx, Float:maxx, Float:miny, Float:maxy) { new Float , Float:y, Float:z;GetPlayerPos(playerid, x, y, z); if (x > minx && x < maxx && y > miny && y < maxy) return 1; return 0; } |
So if you only copy the cords it surly wont work
Ok just say what you did, you selected an area, right ?
What option you took ? Vehicle / Player Spawn / Gang Zone & World Boundaries / Teleports and Objects / Pickups and Checkpoints
The easiest way is just to go in game in take two corners (of the area) and put it in the right order ... omfg people help yourself


, Float:y, Float:z;