28.06.2013, 21:40
Try this:
pawn Код:
forward woodagain(playerid);
public woodagain(playerid)
{
ApplyAnimation(playerid,"ped","BIKE_pickupL",4.1,0,0,0,1,1,1);
SetPlayerCheckpoint(playerid, 2629.5989, -433.7548, 65.3618, 3.0);
for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
{
if(IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
}
TogglePlayerControllable(playerid, 1);
}