Clan Tag Locking Factions
#1

Long story short, i'll let the script do the talking, what am i doing wrong? :S

Код:
C:\Users\Jay\Desktop\GangWarsV.0.1.B\gamemodes\LSTW2Uv2.pwn(1159) : error 029: invalid expression, assumed zero
C:\Users\Jay\Desktop\GangWarsV.0.1.B\gamemodes\LSTW2Uv2.pwn(2529) : warning 235: public function lacks forward declaration (symbol "OnPlayerPrivmsg")
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
Код:
			new playername[MAX_PLAYER_NAME];
			GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
			{
			    if(GetPlayerTeam(playerid) == TEAM_HOODLUMS) {
					if(GetPlayerTeam(playerid) == TEAM_HOODLUMS) {
					    SendClientMessage(playerid, HOODLUMS_COLOR, "You have chosen your Owl Valistics Official Clan");
		  	   			SetPlayerPos(playerid,gHoodlumsSP[rand][0],gHoodlumsSP[rand][1],gHoodlumsSP[rand][2]);
			    	 	SetPlayerFacingAngle(playerid,gHoodlumsSP[rand][3]);
					}
				}
			}
			else
			{
				/*if(GetPlayerTeam(playerid) == TEAM_HOODLUMS) {
				if(GetPlayerSkin(playerid) == 115)
				SendClientMessage(playerid, HOODLUMS_COLOR, "You have chosen your clan's skin."); }
				if(GetPlayerTeam(playerid) == TEAM_HOODLUMS) {
				if(GetPlayerSkin(playerid) == 141)
				SendClientMessage(playerid, HOODLUMS_COLOR, "You have chosen your Owl Balistics official clan");
				SetPlayerHealth(playerid, 0); // he will keep dying until he changes skin. */
				ForceClassSelection(playerid);
	   		/*	SetPlayerPos(playerid,gHoodlumsSP[rand][0],gHoodlumsSP[rand][1],gHoodlumsSP[rand][2]);
	    	 	SetPlayerFacingAngle(playerid,gHoodlumsSP[rand][3]); */
			}
       }
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Messages In This Thread
Clan Tag Locking Factions - by Jay_Dixon - 28.06.2013, 20:44
Respuesta: Clan Tag Locking Factions - by CIzaquita - 28.06.2013, 21:44
Re: Clan Tag Locking Factions - by Jay_Dixon - 29.06.2013, 00:18
Re: Clan Tag Locking Factions - by [ABK]Antonio - 29.06.2013, 00:42
Re: Clan Tag Locking Factions - by Jay_Dixon - 29.06.2013, 01:26

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