28.06.2013, 17:19
pawn Код:
IsNearHood(playerid) {
for (new v = 1, Float:Pos[3]; v < MAX_VEHICLES; v++) {
GetPosBonnetVehicle(v, Pos[0], Pos[1], Pos[2]);
if (IsPlayerInRangeOfPoint(playerid, 2.0, Pos[0], Pos[1], Pos[2])) {
return v;
}
}
return INVALID_VEHICLE_ID;
}


