28.06.2013, 15:30
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Последний раз редактировалось kaisersouse; 28.06.2013 в 17:05.
)
I have a system on Everytstuff that alerts you if someone else enters a vehicle you have spawned yourself. Earlier someone was on the server doing the car spam/fling thing and one of my cars was used (I got spammed with "So and so has entered your vehicle as DRIVER")
I noticed that it works by moving the hacker into a vehicle, moving the vehicle, and then moving into another vehicle. They enter/exit vehicles REALLY fast...so a timer that checks how often someone is entering/exiting cars (and then kicking them if they do it too quickly) should take care of the problem.
My enter/exit vehicle thing is done in onplayerstatechange, NOT onplayerenter/exitvehicle
EDIT: try https://sampforum.blast.hk/showthread.php?tid=447075
I noticed that it works by moving the hacker into a vehicle, moving the vehicle, and then moving into another vehicle. They enter/exit vehicles REALLY fast...so a timer that checks how often someone is entering/exiting cars (and then kicking them if they do it too quickly) should take care of the problem.
My enter/exit vehicle thing is done in onplayerstatechange, NOT onplayerenter/exitvehicle
EDIT: try https://sampforum.blast.hk/showthread.php?tid=447075