28.06.2013, 10:47
Код:
forward UpdateVieVehicule(); public UpdateVieVehicule() { for(new i=0; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { new Float:health; GetVehicleHealth(GetPlayerVehicleID(i),health); health = (health - 250.0) * (100.0/ 750.0); SetPlayerHealth(i,health); } } }