Help needed, (touch water = death)
#4

Theres a stock function around here called "IsPlayerInWater"

Use it in a 1 second timer or something

pawn Код:
new Wet[MAX_PLAYERS];
//stick it wherever you neeed it.
Wet[playerid] = SetTimerEx("gotwet",1000,true,"i",playerid);

//then to kill it if a player is found with the anim.

SetPlayerHealth(playerid,0); //you said kill them?
KillTimer(Wet[playerid]);
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Messages In This Thread
Help needed, (touch water = death) - by cray1100 - 28.06.2013, 00:50
Re: Help needed, (touch water = death) - by Rokzlive - 28.06.2013, 00:56
Re: Help needed, (touch water = death) - by cray1100 - 28.06.2013, 00:57
Re: Help needed, (touch water = death) - by DobbysGamertag - 28.06.2013, 00:57
Re: Help needed, (touch water = death) - by cray1100 - 28.06.2013, 01:00
Re: Help needed, (touch water = death) - by cray1100 - 28.06.2013, 02:27
Re: Help needed, (touch water = death) - by San1 - 28.06.2013, 02:42
Re: Help needed, (touch water = death) - by Black Wolf - 28.06.2013, 02:48
Re: Help needed, (touch water = death) - by cray1100 - 28.06.2013, 03:37
Re: Help needed, (touch water = death) - by Black Wolf - 28.06.2013, 03:45

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