26.06.2013, 07:25
You need a timer for that.
pawn Код:
new DropHP(playerid);
new countn1[MAX_PLAYERS];
new counttimer1[MAX_PLAYERS];
CMD:rape(playerid, params[])
{
if(Team[playerid] == COPS || Team[playerid] == ARMY || Team[playerid] == FBI || Team[playerid] == SWAT) return SendClientMessage(playerid, COLOR_PARAMS, "ERROR: Law Enforcements are not allowed to rape people.");
new raped;
if(sscanf(params,"u", raped)) return SendClientMessage(playerid, COLOR_PARAMS, "USAGE: /rape [playerid]");
if(raped == INVALID_PLAYER_ID) return SendClientMessage(playerid, COLOR_PARAMS, "ERROR: The player ID entered didn't exist.");
if(raped == playerid) return SendClientMessage(playerid, COLOR_PARAMS, "ERROR: You can't money/score farm, therefore, You can't rob yourself.");
new rand = random(4), string[250];
switch(rand)
{
case 0:
{
format(string, sizeof(string), "%s has been infected with Chlamydia", PlayerName(raped));
SendClientMessageToAll(COLOR_GREY, string);
}
case 1:
{
format(string, sizeof(string), "%s has been infected with Syphilis", PlayerName(raped));
SendClientMessageToAll(COLOR_GREY, string);
}
case 2:
{
format(string, sizeof(string), "%s has been infected with Gonorrhea", PlayerName(raped));
SendClientMessageToAll(COLOR_GREY, string);
}
case 3:
{
format(string, sizeof(string), "%s has been infected with Hepatitis B", PlayerName(raped));
SendClientMessageToAll(COLOR_GREY, string);
}
}
counttimer1[playerid]=SetTimerEx("DropHP",1000,true,"i",playerid);
countn1[playerid]=100;
return 1;
}
public DropHP(playerid)
{
new Float:pHealth;
GetPlayerHealth(playerid,pHealth);
countn1[playerid]--;
if(countn1[playerid]!=0)
{
if(pHealth!=0)
{
pHealth--;
SetPlayerHealth(playerid,pHealth);
}
else {KillTimer(counttimer1[playerid]);}
}
else {KillTimer(counttimer1[playerid]);}
return 1;
}