25.06.2013, 09:02
Oh, I was reading it differently.
If you haven't yet, make a variable that stores the kills of each team, at onplayerdeath you add a check like if(gKills[gTeam[playerid]] >= 200) commence the end of the round.
Kind regards,
Mike Peterson
If you haven't yet, make a variable that stores the kills of each team, at onplayerdeath you add a check like if(gKills[gTeam[playerid]] >= 200) commence the end of the round.
Kind regards,
Mike Peterson