24.06.2013, 00:05
Alright, first you would have to have a variable for when the administrator goes on admin duty. Then when a player dies put something similar to this under OnPlayerDeath:
pawn Код:
if(pInfo[killerid][pAduty] == 0)
{
//Then your code
}
else
{
SendClientMessage(playerid, -1, "You have been killed unfairly, you have not lossed any money nor score");
return 1;
}