22.06.2013, 20:14
Quote:
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Idk what you're doing, but I noticed one mistake:
Code:
GetVehicleModelInfo(GetPlayerVehicleID(playerid),VEHICLE_MODEL_INFO_WHEELSFRONT,vx,vy,vz); |
So, vehicle pos+vehicle offset = object and world value. The object will be created at the coordinates from the offset values


