[POLL] Dialog vs Textdraw
#10

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Originally Posted by Vince
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Depends on how many data you want to show, really. Textdraws only work well for smaller texts. If you make them too small they become unreadable, if you make them too large they become pixelated. That said, I'd much rather prefer the existing ingame features (does anyone remember Menus?) rather than GUIs drawn by external influences.
I'd rather pre-0.3 menu's too. They're simple and affective. As for dialog vs textdraw; I'd say dialogs if you don't know how to use/create good textdraws or textdraws if you have good creativity. I'm surprised a lot of people still stick to the old text and coloured box textdraws when there is now hundreds of sprites to choose from.
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Messages In This Thread
[POLL] Dialog vs Textdraw - by Uberanwar - 20.06.2013, 08:39
Re: [POLL] Dialog vs Textdraw - by Gforcez - 20.06.2013, 09:11
Re: [POLL] Dialog vs Textdraw - by Vince - 20.06.2013, 09:13
Re: [POLL] Dialog vs Textdraw - by Uberanwar - 20.06.2013, 09:32
Re: [POLL] Dialog vs Textdraw - by Tamer - 20.06.2013, 12:34
Re: [POLL] Dialog vs Textdraw - by RedFusion - 20.06.2013, 12:47
Re: [POLL] Dialog vs Textdraw - by admantis - 20.06.2013, 13:17
Respuesta: [POLL] Dialog vs Textdraw - by Gryphus One - 20.06.2013, 22:37
Re: [POLL] Dialog vs Textdraw - by Scenario - 20.06.2013, 22:44
Re: [POLL] Dialog vs Textdraw - by V1ceC1ty - 22.06.2013, 06:02

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