Object rotations
#4

Yes, well, maybe my last post was kinda misleading.. I add the same object in the editor and guess it's rotations by examining the default ones, then I copy the default ones xyz coordinates and just add in the rotation, next, I remove the default SA objects and that's it.. Hopefully there's a faster way but that's how I've done it for years...
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Messages In This Thread
Object rotations - by thefatshizms - 21.06.2013, 22:50
Re: Object rotations - by Virtual1ty - 21.06.2013, 22:56
Re: Object rotations - by thefatshizms - 21.06.2013, 23:13
Re: Object rotations - by Virtual1ty - 21.06.2013, 23:19
Re: Object rotations - by thefatshizms - 21.06.2013, 23:27

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