SetVehiclePos bug
#2

Well

pawn Code:
SetTimerEx("@SetVehiclePos", 500, false, "ifff", GetPlayerVehicleID(playerid), x, y, z+10);
Z+10 represents the Z Coordinate going up by 10... So it makes the car teleport in the air.
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Messages In This Thread
SetVehiclePos bug - by iWhite - 21.06.2013, 12:38
Re: SetVehiclePos bug - by Swyft™ - 21.06.2013, 12:40
Re: SetVehiclePos bug - by iWhite - 21.06.2013, 12:41

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