Check if player is on the ground>?
#7

Omg... Why didn't I see that one :P
It was just a little typ0, so it should work the way I gave it to you.
If you're just using new playerVeh[MAX_PLAYERS]; you MUST change if(playerVeh[playerid] > -1) to if(playerVeh[playerid] > 0)
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Messages In This Thread
Check if player is on the ground>? - by hipy - 25.03.2009, 16:38
Re: Check if player is on the ground>? - by LarzI - 25.03.2009, 16:53
Re: Check if player is on the ground>? - by hipy - 25.03.2009, 17:27
Re: Check if player is on the ground>? - by Mentis - 25.03.2009, 17:34
Re: Check if player is on the ground>? - by LarzI - 25.03.2009, 17:36
Re: Check if player is on the ground>? - by Pyrokid - 25.03.2009, 21:49
Re: Check if player is on the ground>? - by LarzI - 27.03.2009, 11:46

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