27.03.2009, 11:46
Omg... Why didn't I see that one :P
It was just a little typ0, so it should work the way I gave it to you.
If you're just using new playerVeh[MAX_PLAYERS]; you MUST change if(playerVeh[playerid] > -1) to if(playerVeh[playerid] > 0)
It was just a little typ0, so it should work the way I gave it to you.
If you're just using new playerVeh[MAX_PLAYERS]; you MUST change if(playerVeh[playerid] > -1) to if(playerVeh[playerid] > 0)