19.06.2013, 02:14
try it might work dante said you needed help 

Код:
public PlayerToPoint(Float:range, playerid, Float:x, Float:y, Float:z)
{
if(IsPlayerConnected(playerid) )
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
tempposx = (oldposx -x);
tempposy = (oldposy -y);
tempposz = (oldposz -z);
if (((tempposx < range) && (tempposx > -range)) && ((tempposy < range) && (tempposy > -range)) && ((tempposz < range) && (tempposz > -range)))
}
return 1;
}
