16.06.2013, 19:14
I can't see something that can be the world of the object in Streamer_SetArrayData.
I saw that:
native Streamer_SetArrayData(type, {Text3D,_}:id, data, const src[], maxlength = sizeof src);
How can I use it for the world?
I saw that:
native Streamer_SetArrayData(type, {Text3D,_}:id, data, const src[], maxlength = sizeof src);
How can I use it for the world?