16.06.2013, 18:20
OnPlayerTakeDamage gets called only when a player receives damage from another player, so u cant use it to stop him from dying when he falls from a great height,
about stopping him when dying like that, i dont think there is a way to do it (at least from what i know), unless samp adds a function to toggle player taking damage, u just have to handle it as suicide
about stopping him when dying like that, i dont think there is a way to do it (at least from what i know), unless samp adds a function to toggle player taking damage, u just have to handle it as suicide