[Urgent] Anti-Cheat bug
#5

To be honest anticheats must be structured very carefully and as Alternative said,you must assign a variable when the player spawns.

Also I noticed something..

GetPlayerWeapon(i) >= 35 && GetPlayerWeapon(i) <= 39

Umm,why big or equal to 35? This can be the reason... If I were you,I would use it like,

GetPlayerWeapon(i) == 35 || GetPlayerWeapon(i) == 39 etc. etc., this means,if the weapon is 35 OR 39also add the other weapons you forbidden one by one,instead of checking a range of weapons.
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Messages In This Thread
[Urgent] Anti-Cheat bug - by Bharel - 14.06.2013, 16:58
Re: [Urgent] Anti-Cheat bug - by S0n1COwnsYou - 14.06.2013, 17:20
Re: [Urgent] Anti-Cheat bug - by Bharel - 14.06.2013, 17:26
Re: [Urgent] Anti-Cheat bug - by Alternative112 - 14.06.2013, 17:31
Re: [Urgent] Anti-Cheat bug - by Tamer - 14.06.2013, 17:36
Re: [Urgent] Anti-Cheat bug - by Bharel - 14.06.2013, 18:05

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