[Urgent] Anti-Cheat bug
#4

Where are you doing this check? There are instances where GetPlayerWeapon doesn't return the right ID (I once got reports of someone getting a minigun after entering a bike as passenger...). I would make sure the player is spawned before you do any kind of anticheat checks. Set a variable to 0 when the player first connects, and after he spawns, set it to 1. If it's set to 1, then do HackCheck() wherever it is you're using it.
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[Urgent] Anti-Cheat bug - by Bharel - 14.06.2013, 16:58
Re: [Urgent] Anti-Cheat bug - by S0n1COwnsYou - 14.06.2013, 17:20
Re: [Urgent] Anti-Cheat bug - by Bharel - 14.06.2013, 17:26
Re: [Urgent] Anti-Cheat bug - by Alternative112 - 14.06.2013, 17:31
Re: [Urgent] Anti-Cheat bug - by Tamer - 14.06.2013, 17:36
Re: [Urgent] Anti-Cheat bug - by Bharel - 14.06.2013, 18:05

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