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sa-mp debugger
Vince
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#2
14.06.2013, 13:04
It would be impractical. The debugger follows the logical flow of code. If an if-statement returns false then that block is skipped. Therefor you would need to simulate players somehow.
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sa-mp debugger
- by
zgintasz
- 14.06.2013, 12:55
Re: sa-mp debugger
- by
Vince
- 14.06.2013, 13:04
Re: sa-mp debugger
- by
zgintasz
- 14.06.2013, 13:27
Re: sa-mp debugger
- by
maddinat0r
- 15.06.2013, 08:57
Re: sa-mp debugger
- by
JoBullet
- 15.06.2013, 09:41
Re: sa-mp debugger
- by
zgintasz
- 15.06.2013, 09:54
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