14.06.2013, 11:28
redefine the dialog with "DIALOG_SERVER_1" and change it under the "OnDialogResponse". Should work
EDIT :
And you have forgot a bracket
here
EDIT :
And you have forgot a bracket
here
pawn Код:
switch(listitem)
{
case 0: ShowPlayerDialog(playerid, DIALOG_SERVER+1, DIALOG_STYLE_INPUT, " ", "Enter the Master Key to continue...\n\n\t If not close this dialog.", ">>", "X");
case 1: ShowPlayerDialog(playerid, DIALOG_SERVER+3, DIALOG_STYLE_INPUT, " ", "Enter the Master Key to continue...\n\n\t If not close this dialog.", ">>", "X");
case 2: ShowPlayerDialog(playerid, DIALOG_SERVER+5, DIALOG_STYLE_INPUT, " ", "Enter the Master Key to continue...\n\n\t If not close this dialog.", ">>", "X");
case 3: ShowPlayerDialog(playerid, DIALOG_SERVER+7, DIALOG_STYLE_INPUT, " ", "Enter the Master Key to continue...\n\n\t If not close this dialog.", ">>", "X");
case 4: ShowPlayerDialog(playerid, DIALOG_SERVER+9, DIALOG_STYLE_INPUT, " ", "Enter the Master Key to continue...\n\n\t If not close this dialog.", ">>", "X");
}