Help Me With Coin System
#4

Quote:
Originally Posted by park4bmx
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this a help section you need to provide some code !

at least make the textdraw!

then save them into a player variable
pawn Code:
new pPlayerXp[MAX_PLAYERS];

stock GivePlayerXP(playerid,XP)
{
      pPlayerXp[playerid] += XP;
      return 1;
}
stock RemovePlayerXP(playerid,XP)
{
      pPlayerXp[playerid] -= XP;
      return 1;
}
stock ResetPlayerXP(playerid,XP)
{
      pPlayerXp[playerid] =0;
      return 1;
}
stock UpdatePlayerXP(playerid,XP)
{
      new Str[20]; format(Str, sizeof Str, "XP: %d", pPlayerXp[playerid]);
      TextDrawSetString(YourTextdrawID, Str);  
      return 1;
}
that will get you started
Why use stock functions ?
Why bother using "return 1;" on UpdatePlayerXP?

pawn Code:
new pPlayerXp[MAX_PLAYERS];

#define GivePlayerXP(%0,%1) pPlayerXp[%0] += %1
#define RemovePlayerXP(%0,%1) pPlayerXp[%0] -= %1
#define ResetPlayerXP(%0) pPlayerXp[%0] = 0

stock UpdatePlayerXP(playerid)
{
      new Str[20];
      format(Str, sizeof Str, "XP: %d", pPlayerXp[playerid]);
      TextDrawSetString(YourTextdrawID, Str);
}
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Messages In This Thread
Help Me With Coin System - by xFirex - 13.06.2013, 08:31
Re: Help Me With Coin System - by xFirex - 13.06.2013, 08:49
Re: Help Me With Coin System - by park4bmx - 13.06.2013, 08:55
Re: Help Me With Coin System - by Pottus - 13.06.2013, 09:04
Re: Help Me With Coin System - by xFirex - 13.06.2013, 09:13

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