13.06.2013, 07:03
That isn't what I meant at all, daemon3304. How the hell did you come up with that is what I mean? First off, don't double post. Second, I am trying to make it so that if I do SetPlayerArmour(playerid, 100); inside of the SetPlayerArmour, it checks if it is above 99 (the armour amount to set) and sets it to 99 if it is above 99.