12.06.2013, 20:02
pawn Код:
#include <a_samp>
#include <streamer>
public OnFilterScriptInit() {
CreateDynamicObject(11011, 1172.421997, -2043.387817, 435.226531, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);//Comienza Parkour2
CreateDynamicObject(13607, 1173.427612, -1973.721435, 439.120330, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13562, 1167.427490, -1928.559326, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13562, 1167.427490, -1922.558959, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13562, 1167.427490, -1916.558593, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13562, 1167.427490, -1910.558227, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13562, 1167.427490, -1904.557861, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13562, 1167.427490, -1898.957519, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(899, 1173.669921, -1889.175659, 425.544067, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1192.689819, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1210.290893, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1227.891967, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1246.293090, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1264.294189, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1269.494506, -1874.953369, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1287.495605, -1874.953369, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1293.895996, -1894.554565, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(896, 1313.097167, -1894.554565, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(4726, 1343.727050, -1901.442138, 429.413848, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(2774, 1374.495117, -1904.180175, 436.579162, 358.128204, 50.729454, 359.692871, 8, 8, -1, 200.0);
CreateDynamicObject(2774, 1393.028930, -1902.203613, 451.147460, 358.128204, 50.729454, 359.692871, 8, 8, -1, 200.0);
CreateDynamicObject(13638, 1410.095703, -1907.083740, 461.255340, 359.588378, 0.420137, 186.807159, 8, 8, -1, 200.0);
CreateDynamicObject(14596, 1420.229980, -1916.729003, 460.354431, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13749, 1429.146972, -1908.788696, 443.424133, 356.860900, 359.694427, 148.788421, 8, 8, -1, 200.0);
CreateDynamicObject(11496, 1438.043701, -1896.276367, 436.728729, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3630, 1440.364746, -1885.056030, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3630, 1440.364746, -1879.855712, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3630, 1440.364746, -1874.655395, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3630, 1440.364746, -1869.455078, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3865, 1441.580078, -1863.465576, 436.154083, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3865, 1441.580078, -1854.665039, 436.154083, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3865, 1441.580078, -1863.465576, 439.754028, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(3865, 1441.580078, -1854.665039, 439.754028, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13644, 1442.022583, -1845.597656, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13644, 1442.022583, -1837.197143, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13644, 1451.223144, -1828.396606, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13644, 1444.022705, -1821.996215, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(11472, 1436.852050, -1817.113403, 429.128234, 359.597076, 0.008463, 271.201324, 8, 8, -1, 200.0);
CreateDynamicObject(11472, 1425.947998, -1812.941894, 427.204742, 359.597076, 0.008463, 271.201324, 8, 8, -1, 200.0);
CreateDynamicObject(11472, 1415.043945, -1808.770385, 425.281250, 359.597076, 0.008463, 271.201324, 8, 8, -1, 200.0);
CreateDynamicObject(11472, 1404.539794, -1804.590454, 423.354949, 359.597076, 0.008463, 271.201324, 8, 8, -1, 200.0);
CreateDynamicObject(13638, 1391.404296, -1795.664306, 426.984680, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(13638, 1379.403564, -1783.663574, 434.984558, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(18822, 1348.786010, -1778.269775, 442.734741, 3.527821, 276.000305, 0.228310, 8, 8, -1, 200.0);
CreateDynamicObject(18822, 1300.753540, -1778.540405, 450.532867, 3.527821, 91.202423, 0.228310, 8, 8, -1, 200.0);
CreateDynamicObject(19333, 1277.031250, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(19333, 1274.631103, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(19333, 1272.230957, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(19333, 1269.830810, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(19333, 1267.430664, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(19333, 1265.030517, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(16502, 1256.363281, -1778.611328, 439.792999, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(16502, 1241.562377, -1778.611328, 436.593048, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(16502, 1227.161499, -1778.611328, 433.393096, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
CreateDynamicObject(8397, 1214.218017, -1778.155761, 427.191375, 86.196350, 71.561584, 195.198654, 8, 8, -1, 200.0);
CreateDynamicObject(18813, 1124.215087, -1772.558471, 404.856414, 0.000000, 0.000000, 0.000000, 8, 8, -1, 200.0);
return true;
}
public OnPlayerCommandText(playerid, cmdtext[]) {
if (strcmp("/entrar", cmdtext, true, 10) == 0) {
SetPlayerPos(playerid, 1256.363281, -1778.611328, 439.792999); //posicion donde entra
SetPlayerInterior(playerid, 8);
SetPlayerVirtualWorld(playerid, 8);
return true;
}
if (strcmp("/salir", cmdtext, true, 10) == 0) {
SetPlayerPos(playerid, 1256.363281, -1778.611328, 439.792999); //posicion donde sale
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
return true;
}
return false;
}
pawn Код:
#include <a_samp>
#include <streamer>
new ObjetoCreados[MAX_PLAYERS][55];
public OnPlayerCommandText(playerid, cmdtext[]) {
if (strcmp("/entrar", cmdtext, true, 10) == 0) {
ObjetoCreados[playerid][0]=CreateDynamicObject(11011, 1172.421997, -2043.387817, 435.226531, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);//Comienza Parkour2
ObjetoCreados[playerid][1]=CreateDynamicObject(13607, 1173.427612, -1973.721435, 439.120330, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][2]=CreateDynamicObject(13562, 1167.427490, -1928.559326, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][3]=CreateDynamicObject(13562, 1167.427490, -1922.558959, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][4]=CreateDynamicObject(13562, 1167.427490, -1916.558593, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][5]=CreateDynamicObject(13562, 1167.427490, -1910.558227, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][6]=CreateDynamicObject(13562, 1167.427490, -1904.557861, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][7]=CreateDynamicObject(13562, 1167.427490, -1898.957519, 427.563934, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][8]=CreateDynamicObject(899, 1173.669921, -1889.175659, 425.544067, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][9]=CreateDynamicObject(896, 1192.689819, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][10]=CreateDynamicObject(896, 1210.290893, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][11]=CreateDynamicObject(896, 1227.891967, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][12]=CreateDynamicObject(896, 1246.293090, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][13]=CreateDynamicObject(896, 1264.294189, -1890.954345, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][14]=CreateDynamicObject(896, 1269.494506, -1874.953369, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][15]=CreateDynamicObject(896, 1287.495605, -1874.953369, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][16]=CreateDynamicObject(896, 1293.895996, -1894.554565, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][17]=CreateDynamicObject(896, 1313.097167, -1894.554565, 429.350921, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][18]=CreateDynamicObject(4726, 1343.727050, -1901.442138, 429.413848, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][19]=CreateDynamicObject(2774, 1374.495117, -1904.180175, 436.579162, 358.128204, 50.729454, 359.692871, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][20]=CreateDynamicObject(2774, 1393.028930, -1902.203613, 451.147460, 358.128204, 50.729454, 359.692871, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][21]=CreateDynamicObject(13638, 1410.095703, -1907.083740, 461.255340, 359.588378, 0.420137, 186.807159, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][22]=CreateDynamicObject(14596, 1420.229980, -1916.729003, 460.354431, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][23]=CreateDynamicObject(13749, 1429.146972, -1908.788696, 443.424133, 356.860900, 359.694427, 148.788421, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][24]=CreateDynamicObject(11496, 1438.043701, -1896.276367, 436.728729, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][25]=CreateDynamicObject(3630, 1440.364746, -1885.056030, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][26]=CreateDynamicObject(3630, 1440.364746, -1879.855712, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][27]=CreateDynamicObject(3630, 1440.364746, -1874.655395, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][28]=CreateDynamicObject(3630, 1440.364746, -1869.455078, 435.510864, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][29]=CreateDynamicObject(3865, 1441.580078, -1863.465576, 436.154083, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][30]=CreateDynamicObject(3865, 1441.580078, -1854.665039, 436.154083, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][31]=CreateDynamicObject(3865, 1441.580078, -1863.465576, 439.754028, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][31]=CreateDynamicObject(3865, 1441.580078, -1854.665039, 439.754028, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][32]=CreateDynamicObject(13644, 1442.022583, -1845.597656, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][33]=CreateDynamicObject(13644, 1442.022583, -1837.197143, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][34]=CreateDynamicObject(13644, 1451.223144, -1828.396606, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][35]=CreateDynamicObject(13644, 1444.022705, -1821.996215, 433.557250, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][36]=CreateDynamicObject(11472, 1436.852050, -1817.113403, 429.128234, 359.597076, 0.008463, 271.201324, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][37]=CreateDynamicObject(11472, 1425.947998, -1812.941894, 427.204742, 359.597076, 0.008463, 271.201324, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][38]=CreateDynamicObject(11472, 1415.043945, -1808.770385, 425.281250, 359.597076, 0.008463, 271.201324, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][39]=CreateDynamicObject(11472, 1404.539794, -1804.590454, 423.354949, 359.597076, 0.008463, 271.201324, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][40]=CreateDynamicObject(13638, 1391.404296, -1795.664306, 426.984680, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][41]=CreateDynamicObject(13638, 1379.403564, -1783.663574, 434.984558, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][42]=CreateDynamicObject(18822, 1348.786010, -1778.269775, 442.734741, 3.527821, 276.000305, 0.228310, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][43]=CreateDynamicObject(18822, 1300.753540, -1778.540405, 450.532867, 3.527821, 91.202423, 0.228310, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][44]=CreateDynamicObject(19333, 1277.031250, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][45]=CreateDynamicObject(19333, 1274.631103, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][46]=CreateDynamicObject(19333, 1272.230957, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][47]=CreateDynamicObject(19333, 1269.830810, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][48]=CreateDynamicObject(19333, 1267.430664, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][49]=CreateDynamicObject(19333, 1265.030517, -1778.720214, 442.953277, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][50]=CreateDynamicObject(16502, 1256.363281, -1778.611328, 439.792999, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][51]=CreateDynamicObject(16502, 1241.562377, -1778.611328, 436.593048, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][52]=CreateDynamicObject(16502, 1227.161499, -1778.611328, 433.393096, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][53]=CreateDynamicObject(8397, 1214.218017, -1778.155761, 427.191375, 86.196350, 71.561584, 195.198654, 8, 8, playerid, 200.0);
ObjetoCreados[playerid][54]=CreateDynamicObject(18813, 1124.215087, -1772.558471, 404.856414, 0.000000, 0.000000, 0.000000, 8, 8, playerid, 200.0);
SetPlayerPos(playerid, 1256.363281, -1778.611328, 439.792999); //posicion donde entra
SetPlayerInterior(playerid, 8);
SetPlayerVirtualWorld(playerid, 8);
return true;
}
if (strcmp("/salir", cmdtext, true, 10) == 0) {
DestroyDynamicObject(ObjetoCreados[playerid][0]);
DestroyDynamicObject(ObjetoCreados[playerid][1]);
DestroyDynamicObject(ObjetoCreados[playerid][2]);
DestroyDynamicObject(ObjetoCreados[playerid][3]);
DestroyDynamicObject(ObjetoCreados[playerid][4]);
DestroyDynamicObject(ObjetoCreados[playerid][5]);
DestroyDynamicObject(ObjetoCreados[playerid][6]);
DestroyDynamicObject(ObjetoCreados[playerid][7]);
DestroyDynamicObject(ObjetoCreados[playerid][8]);
DestroyDynamicObject(ObjetoCreados[playerid][9]);
DestroyDynamicObject(ObjetoCreados[playerid][10]);
DestroyDynamicObject(ObjetoCreados[playerid][11]);
DestroyDynamicObject(ObjetoCreados[playerid][12]);
DestroyDynamicObject(ObjetoCreados[playerid][13]);
DestroyDynamicObject(ObjetoCreados[playerid][14]);
DestroyDynamicObject(ObjetoCreados[playerid][15]);
DestroyDynamicObject(ObjetoCreados[playerid][16]);
DestroyDynamicObject(ObjetoCreados[playerid][17]);
DestroyDynamicObject(ObjetoCreados[playerid][18]);
DestroyDynamicObject(ObjetoCreados[playerid][19]);
DestroyDynamicObject(ObjetoCreados[playerid][20]);
DestroyDynamicObject(ObjetoCreados[playerid][21]);
DestroyDynamicObject(ObjetoCreados[playerid][22]);
DestroyDynamicObject(ObjetoCreados[playerid][23]);
DestroyDynamicObject(ObjetoCreados[playerid][24]);
DestroyDynamicObject(ObjetoCreados[playerid][25]);
DestroyDynamicObject(ObjetoCreados[playerid][26]);
DestroyDynamicObject(ObjetoCreados[playerid][27]);
DestroyDynamicObject(ObjetoCreados[playerid][28]);
DestroyDynamicObject(ObjetoCreados[playerid][29]);
DestroyDynamicObject(ObjetoCreados[playerid][30]);
DestroyDynamicObject(ObjetoCreados[playerid][31]);
DestroyDynamicObject(ObjetoCreados[playerid][32]);
DestroyDynamicObject(ObjetoCreados[playerid][34]);
DestroyDynamicObject(ObjetoCreados[playerid][35]);
DestroyDynamicObject(ObjetoCreados[playerid][36]);
DestroyDynamicObject(ObjetoCreados[playerid][37]);
DestroyDynamicObject(ObjetoCreados[playerid][38]);
DestroyDynamicObject(ObjetoCreados[playerid][39]);
DestroyDynamicObject(ObjetoCreados[playerid][40]);
DestroyDynamicObject(ObjetoCreados[playerid][41]);
DestroyDynamicObject(ObjetoCreados[playerid][42]);
DestroyDynamicObject(ObjetoCreados[playerid][43]);
DestroyDynamicObject(ObjetoCreados[playerid][44]);
DestroyDynamicObject(ObjetoCreados[playerid][45]);
DestroyDynamicObject(ObjetoCreados[playerid][46]);
DestroyDynamicObject(ObjetoCreados[playerid][47]);
DestroyDynamicObject(ObjetoCreados[playerid][48]);
DestroyDynamicObject(ObjetoCreados[playerid][49]);
DestroyDynamicObject(ObjetoCreados[playerid][50]);
DestroyDynamicObject(ObjetoCreados[playerid][51]);
DestroyDynamicObject(ObjetoCreados[playerid][52]);
DestroyDynamicObject(ObjetoCreados[playerid][53]);
DestroyDynamicObject(ObjetoCreados[playerid][54]);
SetPlayerPos(playerid, 1256.363281, -1778.611328, 439.792999); //posicion donde sale
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
return true;
}
return false;
}