[Ajuda] GzGuerra sumindo
#3

Quando eu reelogo o GzGuerra desaparece
Quote:

if(strcmp(cmd, "/guerra", true) == 0)
{
if(PlayerInfo[playerid][pJailed] != 0)
{
SendClientMessage(playerid,CINZA," Vocк nгo pode criar guerra na cadeia!");
return true;
}
if(TendoGuerra >= 1)
{
SendClientMessage(playerid, CINZA, " Jб estб tendo uma guerra!");
return true;
}
new Float,Float:y,Float:z;
if(PlayerInfo[playerid][pMembro] == 3 || PlayerInfo[playerid][pLider] == 3)// EXE
{
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e o Exйrcito iniciaram uma Guerra.Evitem a бrea!",playername);
SendClientMessageToAll(COLOR_EXE, string);
GetPlayerPos(playerid,x,y,z);
Territorio[MinX] = x-120;
Territorio[MinY] = y-120;
Territorio[MaxX] = x+120;
Territorio[MaxY] = y+120;
Territorio[exemortos] = 0;
Territorio[talmortos] = 0;
Territorio[almortos] = 0;
Territorio[GImortos] = 0;
GuerraMinX = x-120;
GuerraMinY = y-120;
GuerraMaxX = x+120;
GuerraMaxY = y+120;
GZGuerra = GangZoneCreate(x-120,y-120,x+120,y+120);
GangZoneShowForAll(GZGuerra,COLORGZ_EXE);
BPHInfo[playerid][InicioGuerra] = 1;
TendoGuerra = 1;
TempoGuerra = SetTimerEx("GuerraTerrorista", 180000, 0, "i", playerid);
return true;
}
if(PlayerInfo[playerid][pMembro] == 6 || PlayerInfo[playerid][pLider] == 6)// GIA
{
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e o GIA iniciaram uma Guerra.Evitem a бrea!",playername);
SendClientMessageToAll(COR_GIA, string);
GetPlayerPos(playerid,x,y,z);
Territorio[MinX] = x-120;
Territorio[MinY] = y-120;
Territorio[MaxX] = x+120;
Territorio[MaxY] = y+120;
Territorio[exemortos] = 0;
Territorio[talmortos] = 0;
Territorio[almortos] = 0;
Territorio[GImortos] = 0;
GuerraMinX = x-120;
GuerraMinY = y-120;
GuerraMaxX = x+120;
GuerraMaxY = y+120;
GZGuerra = GangZoneCreate(x-120,y-120,x+120,y+120);
GangZoneShowForAll(GZGuerra,COLORGZ_GIA);
BPHInfo[playerid][InicioGuerra] = 1;
TendoGuerra = 1;
TempoGuerra = SetTimerEx("GuerraTerrorista", 180000, 0, "i", playerid);
return true;
}
if(PlayerInfo[playerid][pMembro] == 15 || PlayerInfo[playerid][pLider] == 15)// GI
{
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e a FARC iniciaram uma Guerra.Evitem a бrea!",playername);
SendClientMessageToAll(COR_FARC, string);
GetPlayerPos(playerid,x,y,z);
Territorio[MinX] = x-120;
Territorio[MinY] = y-120;
Territorio[MaxX] = x+120;
Territorio[MaxY] = y+120;
Territorio[exemortos] = 0;
Territorio[talmortos] = 0;
Territorio[almortos] = 0;
Territorio[GImortos] = 0;
GuerraMinX = x-120;
GuerraMinY = y-120;
GuerraMaxX = x+120;
GuerraMaxY = y+120;
GZGuerra = GangZoneCreate(x-120,y-120,x+120,y+120);
GangZoneShowForAll(GZGuerra,COLORGZ_ALCAIDA);
BPHInfo[playerid][InicioGuerra] = 1;
TendoGuerra = 1;
TempoGuerra = SetTimerEx("GuerraTerrorista", 180000, 0, "i", playerid);
return true;
}
if(PlayerInfo[playerid][pMembro] == 23 || PlayerInfo[playerid][pLider] == 23)// F ARC
{
GetPlayerName(playerid, playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "%s e a Guerrilheiros Israelitas iniciaram uma Guerra.Evitem a бrea!",playername);
SendClientMessageToAll(COR_GI, string);
GetPlayerPos(playerid,x,y,z);
Territorio[MinX] = x-120;
Territorio[MinY] = y-120;
Territorio[MaxX] = x+120;
Territorio[MaxY] = y+120;
Territorio[exemortos] = 0;
Territorio[talmortos] = 0;
Territorio[almortos] = 0;
Territorio[GImortos] = 0;
GuerraMinX = x-120;
GuerraMinY = y-120;
GuerraMaxX = x+120;
GuerraMaxY = y+120;
GZGuerra = GangZoneCreate(x-120,y-120,x+120,y+120);
GangZoneShowForAll(GZGuerra,COLORGZ_GI);
BPHInfo[playerid][InicioGuerra] = 1;
TendoGuerra = 1;
TempoGuerra = SetTimerEx("GuerraTerrorista", 180000, 0, "i", playerid);
return true;
}
return true;
}

Reply


Messages In This Thread
GzGuerra sumindo - by VSxD - 11.06.2013, 20:42
Respuesta: GzGuerra sumindo - by Wendell - 11.06.2013, 20:46
Re: GzGuerra sumindo - by VSxD - 11.06.2013, 20:52
Re: Respuesta: GzGuerra sumindo - by VSxD - 11.06.2013, 23:31
Respuesta: GzGuerra sumindo - by iCracker - 11.06.2013, 23:58

Forum Jump:


Users browsing this thread: 1 Guest(s)