11.06.2013, 15:42
intenta asi y fijate los printf y la wiki https://sampwiki.blast.hk/wiki/OnPlayerTakeDamage_Es.
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid) {
if(playerid != INVALID_PLAYER_ID) {
new Float:Vida[2], Float:NuevaVida[2];
GetPlayerArmour(playerid, Vida[0]);
GetPlayerHealth(playerid, Vida[1]);
if(Vida[0] >= 1) {
NuevaVida[0] = 50.0;
amount = NuevaVida[0];
SetPlayerArmour(playerid, - amount);
printf("ID:%d Perdio %f de Vida.",playerid,amount);
}
else if(Vida[1] >= 1) {
NuevaVida[1] = 50.0;
amount = NuevaVida[1];
SetPlayerHealth(playerid, - amount);
printf("ID:%d Perdio %f de Chaleco.",playerid,amount);
}
}
return true;
}
