11.06.2013, 10:44
Introduction
Hey Guys! I found this map in my hard drive,I decided to release it here.Nothing too serious about this map,these are my own words "It's a simple map,just some addition".I added some objects to El-Quebrados Sheriff Dept.
Screenshots
Before
After
Codes
If you don't like it,kindly don't -rep me.Feel free to use it in your servers.
Regards
Richard Anderson
Hey Guys! I found this map in my hard drive,I decided to release it here.Nothing too serious about this map,these are my own words "It's a simple map,just some addition".I added some objects to El-Quebrados Sheriff Dept.
Screenshots
Before
After
Codes
Код:
RemoveBuildingForPlayer(playerid, 672, -1403.4766, 2611.8047, 55.5781, 0.25); RemoveBuildingForPlayer(playerid, 669, -1393.0625, 2616.0859, 54.8125, 0.25); RemoveBuildingForPlayer(playerid, 11611, -1383.5547, 2616.5234, 56.6797, 0.25); RemoveBuildingForPlayer(playerid, 700, -1375.3594, 2630.2734, 53.1719, 0.25); RemoveBuildingForPlayer(playerid, 669, -1368.5938, 2635.2422, 51.7344, 0.25); RemoveBuildingForPlayer(playerid, 11453, -1414.5078, 2650.4844, 57.5625, 0.25); RemoveBuildingForPlayer(playerid, 672, -1391.0469, 2667.0781, 54.7422, 0.25); CreateObject(19447, -1402.78027, 2623.76709, 54.98180, 0.00000, 0.00000, 90.00000); CreateObject(19447, -1412.31494, 2628.61279, 54.98180, 0.00000, 0.00000, 0.00000); CreateObject(19447, -1398.09094, 2661.07251, 54.98180, 0.00000, 0.00000, 90.00000); CreateObject(19355, -1412.44507, 2649.77368, 54.98180, 0.00000, 0.00000, 0.00000); CreateObject(19428, -1411.60046, 2623.77368, 54.98180, 0.00000, 0.00000, 90.00000); CreateObject(19447, -1388.33752, 2628.51318, 54.98180, 0.00000, 0.00000, 0.00000); CreateObject(19447, -1393.15503, 2623.78638, 54.98180, 0.00000, 0.00000, 90.00000); CreateObject(19447, -1412.44214, 2656.19409, 54.98180, 0.00000, 0.00000, 0.00000); CreateObject(19355, -1409.19897, 2623.76709, 54.98180, 0.00000, 0.00000, 90.00000); CreateObject(19447, -1407.70837, 2661.08008, 54.98180, 0.00000, 0.00000, 90.00000); CreateObject(19355, -1392.26575, 2659.89551, 54.98180, 0.00000, 0.00000, 222.00000); CreateObject(11489, -1408.49182, 2617.21606, 54.82930, 0.00000, 0.00000, -55.00000); CreateObject(11453, -1413.77246, 2649.98145, 57.56250, 356.85840, 0.00000, -90.14160); CreateObject(1566, -1390.84668, 2639.21875, 56.07120, 0.00000, 0.00000, 0.00000); CreateObject(970, -1392.98804, 2629.06958, 55.54080, 0.00000, 0.00000, 55.00000); CreateObject(970, -1391.79138, 2637.05713, 55.54080, 0.00000, 0.00000, 90.00000); CreateObject(970, -1396.27283, 2627.33716, 55.54080, 0.00000, 0.00000, 0.00000); CreateObject(970, -1391.79932, 2632.87769, 55.54080, 0.00000, 0.00000, 90.00000); CreateObject(966, -1413.10889, 2643.41064, 54.67800, 0.00000, 0.00000, 90.00000); CreateObject(968, -1413.10803, 2643.55078, 55.32370, 0.00000, -33.00000, 90.00000); CreateObject(967, -1413.20605, 2645.24219, 54.68170, 0.00000, 0.00000, 180.00000); CreateObject(983, -1380.48828, 2637.57813, 56.56630, 20.00000, 0.00000, 91.00000); CreateObject(983, -1380.90833, 2637.53809, 55.39890, 20.00000, 0.00000, 91.00000); CreateObject(1237, -1412.69543, 2635.64966, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(1237, -1412.64551, 2635.04932, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(1237, -1412.59131, 2634.39868, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(1237, -1412.54028, 2633.78564, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(1237, -1412.86011, 2646.29858, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(1237, -1412.41016, 2647.78564, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(1237, -1412.40527, 2646.97314, 54.72110, 0.00000, 0.00000, 0.00000); CreateObject(892, -1400.21033, 2664.79395, 54.73500, 0.00000, 0.00000, 0.00000); CreateObject(892, -1396.72839, 2611.94604, 54.81500, 0.00000, 0.00000, 0.00000); CreateObject(892, -1411.49329, 2666.12622, 54.73500, 0.00000, 0.00000, 0.00000); CreateObject(1231, -1415.26611, 2646.86206, 57.52860, 0.00000, 0.00000, 90.00000); CreateObject(1231, -1415.18347, 2634.03613, 57.52860, 0.00000, 0.00000, 90.00000); CreateObject(11611, -1384.42529, 2613.64014, 56.67970, 357.00000, 0.00000, -25.00000);
Regards
Richard Anderson