11.06.2013, 00:38
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If a player standing still gets shot, both OnPlayerTakeDamage and OnPlayerGiveDamage are called.
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Thanks for hearing me out, some people are just too headstrong to listen I'm sure this include can still be improved a lot. Just one more thing, if your using OnPlayerTakeDamage() you won't be able to give less HP than the maximum that weapon can do this applies when health is >= the maximum.
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