10.06.2013, 23:42
pawn Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(issuerid != INVALID_PLAYER_ID && UserPowers[issuerid][STARS] == 1 && GetPlayerTeam(issuerid) != GetPlayerTeam(playerid))
{
new Float:Vida[2], Float:NuevaVida[2];
GetPlayerArmour(playerid, Vida[0]);
GetPlayerHealth(playerid, Vida[1]);
if(Vida[0] >= 1)
{
NuevaVida[0] = 15.0;
amount = NuevaVida[0];
SetPlayerArmour(playerid, - amount);
}
else if(Vida[1] >= 1)
{
NuevaVida[1] = 15.0;
amount = NuevaVida[1];
SetPlayerHealth(playerid, - amount);
}
}
return 1;
}