NPC Join then Disconnect
#2

Make sure you are allowing the NPC through your registration system etc.

Easy examples would be:
pawn Код:
public OnPlayerConnect(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;
}

public OnPlayerSpawn(playerid)
{
    if(IsPlayerNPC(playerid)) return 1;
}
EDIT: @Hoborific And that too... xD
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Messages In This Thread
NPC Join then Disconnect - by jeffery30162 - 10.06.2013, 01:16
Re: NPC Join then Disconnect - by Threshold - 10.06.2013, 01:30
Re: NPC Join then Disconnect - by Hoborific - 10.06.2013, 03:02

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