[MAX_PLAYERS] must be indexed
#6

Then you will put:
pawn Код:
forward JailTime(playerid);
public JailTime(playerid)
{
    SetPlayerPos(playerid, 1553.7046,-1675.6191,16.1953);
    SetPlayerFacingAngle(playerid, 89.9057);
}
And now when you will call the function: JailTime , you will call it like this:
pawn Код:
JailTime(externalplayerid[playerid]);
This one will put the player that you clicked into those coords.
I guess that's what you wanted to do ,right?
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Messages In This Thread
[MAX_PLAYERS] must be indexed - by NvidiaForTheWin - 09.06.2013, 14:51
Re: [MAX_PLAYERS] must be indexed - by Aly - 09.06.2013, 15:07
Re : [MAX_PLAYERS] must be indexed - by NvidiaForTheWin - 09.06.2013, 15:20
Re: [MAX_PLAYERS] must be indexed - by Aly - 09.06.2013, 15:32
Re : [MAX_PLAYERS] must be indexed - by NvidiaForTheWin - 09.06.2013, 15:46
Re: [MAX_PLAYERS] must be indexed - by Aly - 09.06.2013, 15:51
Re : [MAX_PLAYERS] must be indexed - by NvidiaForTheWin - 09.06.2013, 16:00
Re: [MAX_PLAYERS] must be indexed - by Aly - 09.06.2013, 16:11
Re : [MAX_PLAYERS] must be indexed - by NvidiaForTheWin - 09.06.2013, 16:35
Re: [MAX_PLAYERS] must be indexed - by Aly - 09.06.2013, 16:39

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