09.06.2013, 10:10
Код:
public OnPlayerGiveDamage(playerid, damageid, Float:amount, weaponid) { if(PlayerInfo[damageid][Level] >= 1 && PlayerInfo[damageid][OnDuty] == 1) { Your code } return 1; }
public OnPlayerGiveDamage(playerid, damageid, Float:amount, weaponid) { if(PlayerInfo[damageid][Level] >= 1 && PlayerInfo[damageid][OnDuty] == 1) { Your code } return 1; }