09.06.2013, 10:10
Код:
public OnPlayerGiveDamage(playerid, damageid, Float:amount, weaponid)
{
if(PlayerInfo[damageid][Level] >= 1 && PlayerInfo[damageid][OnDuty] == 1)
{
Your code
}
return 1;
}
public OnPlayerGiveDamage(playerid, damageid, Float:amount, weaponid)
{
if(PlayerInfo[damageid][Level] >= 1 && PlayerInfo[damageid][OnDuty] == 1)
{
Your code
}
return 1;
}