OnPlayerShootPlayer bugs
#1

Well It freezes and unfreezes but the animation does not work...

pawn Код:
public OnPlayerShootPlayer(Shooter,Target,Float:HealthLost,Float:ArmourLost)
{
    if(Player[Shooter][HasTaser] == 1)
    {
        if(GetPlayerWeapon(Shooter) == 23)
        {
            new Float: PHealth;
            GetPlayerHealth(Target, PHealth);
            SetPlayerHealth(Target, PHealth+HealthLost);
            TogglePlayerControllable(Target, false);
            ApplyAnimation(Target, "CRACK", "crckidle4", 4.0, 1, 0, 0, 0, 0);
            SetTimerEx("TaserClear",7000,false,"d",Target);
            fSendClientMessage(Shooter, YELLOW, "Info: You have tased %s", RPName(Target));
        }
    }
    return 1;
}
Can someone help?
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Messages In This Thread
OnPlayerShootPlayer bugs - by Stefand - 08.06.2013, 09:51
Re: OnPlayerShootPlayer bugs - by Pottus - 08.06.2013, 09:53
Re: OnPlayerShootPlayer bugs - by Stefand - 08.06.2013, 10:29
Re: OnPlayerShootPlayer bugs - by RaZVaN ^ xD - 08.06.2013, 10:42
Re: OnPlayerShootPlayer bugs - by Stefand - 08.06.2013, 11:46

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