FPS Limit
#8

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Originally Posted by MP2
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Actually, in my experience, 31+ FPS causes bugs such as trouble toggling sirens and difficulty swimming or taking off with a Skimmer (seaplane). Not sure about the gradual increase.
Try swimming at 20 FPS, at 30 and at 40 using Frame Limiter and /fpslimit. You'll notice differences. It's not like everything bugs after a set number. The difficulties gradually increase, probably because those things are internally checked a certain amount of frames.

Example: sirens go on when player presses Horn button twice within 20 frames. This makes it a lot easier to enable the sirens when your game plays at 20 FPS, instead of 80 FPS.

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Originally Posted by MP2
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I've also NEVER experienced absolutely no movement at all - even at ~90 FPS.
Excuse me, my mistake. I meant "almost no movement". I prefer to swim quicker than a snail can move though.
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Messages In This Thread
FPS Limit - by Tanush123 - 04.06.2013, 00:28
Re: FPS Limit - by Akira297 - 04.06.2013, 00:30
Re: FPS Limit - by MP2 - 04.06.2013, 03:36
Re: FPS Limit - by Tanush123 - 04.06.2013, 11:13
Re: FPS Limit - by MP2 - 04.06.2013, 17:21
Re: FPS Limit - by Basssiiie - 04.06.2013, 17:46
Re: FPS Limit - by MP2 - 04.06.2013, 17:59
Re: FPS Limit - by Basssiiie - 04.06.2013, 18:06
Re: FPS Limit - by Georgi166 - 04.06.2013, 19:33
Re: FPS Limit - by Tanush123 - 04.06.2013, 21:37

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