04.06.2013, 15:52
ja tive esse problema tenta isso:
mas use o return em todas...
pawn Код:
if(PlayerInfo[playerid][pTrabalho] == 1)
{
switch(PlayerInfo[playerid][pEmp])
{
case 1:DisablePlayerCheckpoint(playerid), SetPlayerCheckpoint(playerid, -295.6418, 1042.0732, 19.6833, 5.0), PlayerInfo[playerid][pEmp]=2;
return 1;
}
}