[Include] C-Guns || Everything you'll ever need for weapons! [Exclusive] [Ultimate weapon synchronization]
#7

Suggestion: RemovePlayerWeapon (remove a single weapon). Loop through weapon slots and use GetPlayerWeaponData and store them, reset their weapons, then give all the weapons back, minus the one that wants to be removed.
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)