04.06.2013, 08:50
pawn Code:
stock IsPlayerInSphere(playerid,Float:x1,Float:y1,Float:z1,Float:radius)
{
if(IsPlayerConnected(playerid))
{
new Float:xs,Float:ys,Float:zs;
GetPlayerPos(playerid,xs,ys,zs);
return IsPointInSphere(xs,ys,zs,x1,y1,z1,radius);
}
return 0;
}
Quote:
By: Sacky |