[Map] HQ TAXI
#1

Todas SS precisas Aki!!!
http://i.imgur.com/NKYHJHQ.jpg
http://i.imgur.com/vRYcJQr.jpg
http://i.imgur.com/TzQTZwO.jpg
http://i.imgur.com/qj634bQ.jpg
http://i.imgur.com/qjp7Qi6.jpg
http://i.imgur.com/8QREKWL.jpg

NAO COLOQUEI CARROS PQ ACHEI MELHOR VOCES ESCOLHEREM OS LOCAIS DOS CARROS!!
Bom fiz em FILTERSCRIPT pq ? Porque Acrecentei Portao com comando de abrir e fechar sem BUG e TEXT DRAW como esta nos S'S

FILTERSCRIPT:
http://pastebin.com/qfcv6cH6

Bom tambem vo Colocar so os "OBJECTS" pra quem nao Quiser os TEXT DRAW eo Portao!!

pawn Код:
CreateObject(987, 1770.099980, -1942.900020, 12.600000, 0.000000, 0.000000, 0.000000); //object (elecfence_BAR) (1)
    CreateObject(987, 1758.099980, -1942.900020, 12.600000, 0.000000, 0.000000, 0.000000); //object (elecfence_BAR) (2)
    CreateObject(987, 1782.099980, -1943.000000, 12.600000, 0.000000, 0.000000, 0.000000); //object (elecfence_BAR) (3)
    CreateObject(987, 1794.000000, -1943.000000, 12.600000, 0.000000, 0.000000, 0.000000); //object (elecfence_BAR) (4)
    CreateObject(987, 1800.000000, -1943.099980, 12.600000, 0.000000, 0.000000, 0.000000); //object (elecfence_BAR) (5)
    CreateObject(987, 1811.800050, -1941.900020, 12.500000, 0.000000, 0.000000, 90.000000); //object (elecfence_BAR) (6)
    CreateObject(987, 1811.699950, -1929.900020, 12.600000, 0.000000, 0.000000, 90.000000); //object (elecfence_BAR) (7)
    CreateObject(987, 1811.699950, -1918.000000, 12.600000, 0.000000, 0.000000, 90.000000); //object (elecfence_BAR) (8)
    CreateObject(3749, 1810.099980, -1890.400020, 18.400000, 0.000000, 0.000000, 270.000000); //object (ClubGate01_LAx) (1)
    CreateObject(987, 1811.800050, -1912.099980, 12.700000, 0.000000, 0.000000, 90.000000); //object (elecfence_BAR) (9)
    CreateObject(8646, 1774.400020, -1920.699950, 13.200000, 0.000000, 0.000000, 0.000000); //object (shbbyhswall02_lvs) (1)
    CreateObject(8646, 1774.400020, -1897.599980, 13.200000, 0.000000, 0.000000, 0.000000); //object (shbbyhswall02_lvs) (2)
    CreateObject(8646, 1789.000000, -1935.599980, 13.200000, 0.000000, 0.000000, 90.000000); //object (shbbyhswall02_lvs) (3)
    CreateObject(8646, 1806.800050, -1920.699950, 13.200000, 0.000000, 0.000000, 0.000000); //object (shbbyhswall02_lvs) (4)
    CreateObject(8646, 1806.800050, -1912.900020, 13.200000, 0.000000, 0.000000, 0.000000); //object (shbbyhswall02_lvs) (5)
    CreateObject(1459, 1810.099980, -1889.900020, 13.000000, 0.000000, 0.000000, 0.000000); //object (DYN_ROADBARRIER_6) (1)
    CreateObject(1459, 1807.900020, -1889.900020, 13.000000, 0.000000, 0.000000, 0.000000); //object (DYN_ROADBARRIER_6) (2)
    CreateObject(1459, 1805.699950, -1889.900020, 13.000000, 0.000000, 0.000000, 0.000000); //object (DYN_ROADBARRIER_6) (3)
    CreateObject(1459, 1803.500000, -1889.900020, 13.000000, 0.000000, 0.000000, 0.000000); //object (DYN_ROADBARRIER_6) (4)
lembrando fiz bem organizado para utilizar Poucos Objetos Como pode ver !!!
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Messages In This Thread
HQ TAXI - by iTunes - 04.06.2013, 04:37
Respuesta: HQ TAXI - by ViniKuliveguisky - 08.06.2013, 15:51
Re: Respuesta: HQ TAXI - by CaozinhoDosCorre - 08.06.2013, 16:24
Re: HQ TAXI - by Rodney Francalim - 08.06.2013, 18:17
Respuesta: Re: Respuesta: HQ TAXI - by ViniKuliveguisky - 08.06.2013, 20:36
Re: HQ TAXI - by MonFiTy - 09.06.2013, 03:37

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