Forcing bugs
#1

Ok, with this thread i can sound a strange person but...i'm the only one who forces a bug to happen when writing commands or functions just to see if they're written in good way? I remember someone saying "If your code is without bugs, then isn't valid".

I personally force bugs to happen when writing basic admin commands or when coding an anticheat. For anticheat, i add as example, a Ban(playerid); when checking for speedhack after 2/5 warnings (example) instead of reporting them to online admins, just to see at which number of warning it will ban.
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Messages In This Thread
Forcing bugs - by Face9000 - 03.06.2013, 18:27
Re: Forcing bugs - by playbox12 - 03.06.2013, 19:29
Re: Forcing bugs - by Face9000 - 03.06.2013, 19:59
Re: Forcing bugs - by Vince - 03.06.2013, 20:30

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