Rotating objects
#3

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Originally Posted by Kar
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attachobjecttovehicle?

no, no smooth rotation, only static rotation is possible
Yeah I used that. Oh noes, so does this mean I'll have to delete, re-create, change rotation value, then attach all with fast timers?
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Rotating objects - by WillyP - 02.06.2013, 18:47
Re: Rotating objects - by Kar - 02.06.2013, 18:49
Re: Rotating objects - by WillyP - 02.06.2013, 18:54
Re: Rotating objects - by Kar - 02.06.2013, 18:55
Re: Rotating objects - by WillyP - 02.06.2013, 18:57

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