The problem server closed.
#5

Command /makeleader
Код:
if(strcmp(cmd, "/makeleader", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			tmp = strtok(cmdtext, idx);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_GRAD2, "{00FF00}Folosire:{FFFFFF} /makeleader [playerid/numejucator] [Number(1-16)]");
				return 1;
			}
			new para1;
			new level;
			para1 = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			level = strval(tmp);
			if(level > 16 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "   ID-ul factiunii trebuie sa fie cuprins intre 0 si 16!"); return 1; }
			if (PlayerInfo[playerid][pAdmin] >= 6)
			{
			    if(IsPlayerConnected(para1))
			    {
			        if(para1 != INVALID_PLAYER_ID)
			        {
			            /*if(PlayerInfo[para1][pMember] > 0 || PlayerInfo[para1][pFMember] < 255)
			            {
			                SendClientMessage(playerid, COLOR_GREY, "   That player is not in a faction/family !");
			                return 1;
			            }*/
						GetPlayerName(para1, giveplayer, sizeof(giveplayer));
						GetPlayerName(playerid, sendername, sizeof(sendername));
						PlayerInfo[para1][pMember] = level;
						PlayerInfo[para1][pLeader] = level;
						PlayerInfo[para1][pRank] = 6;
						format(string, sizeof(string), "   Ai fost promovat la rangul de Lider de catre administratorul %s", sendername);
						SendClientMessage(para1, COLOR_LIGHTBLUE, string);
						format(string, sizeof(string), "   %s este acum liderul factiunii cu numarul %d.", giveplayer,level);
						SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
						Update(para1, pLeaderx);
						if(level == 0) { PlayerInfo[para1][pModel] = 29; PlayerInfo[para1][pRank] = 0; gTeam[para1] = 3; SetPlayerSkin(para1, 29); PlayerInfo[para1][pTeam] = 0; Update(para1, pModelx); Update(para1, pRankx); return 1; }
						else if(level == 1) { PlayerInfo[para1][pModel] = 265; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Police Force
						else if(level == 2) { PlayerInfo[para1][pModel] = 295; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //SRI/ATF
						else if(level == 3) { PlayerInfo[para1][pModel] = 287; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Garda Nationala
						else if(level == 4) { PlayerInfo[para1][pModel] = 228; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Fire/Ambulance
						else if(level == 5) { PlayerInfo[para1][pModel] = 120; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Dalsotro Crime
						else if(level == 6) { PlayerInfo[para1][pModel] = 126; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Martynos
						else if(level == 7) { PlayerInfo[para1][pModel] = 147; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Mayor
						else if(level == 8) { PlayerInfo[para1][pModel] = 294; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Hitmans
						else if(level == 9) { PlayerInfo[para1][pModel] = 57; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //News Reporters
						else if(level == 10) { PlayerInfo[para1][pModel] = 61; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Agentia Taxi
						else if(level == 11) { PlayerInfo[para1][pModel] = 171; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Driving/Flying School
						else if(level == 12) { PlayerInfo[para1][pModel] = 3; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Sindacco Crime Family
						else if(level == 13) { PlayerInfo[para1][pModel] = 112; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Diablo Family
						else if(level == 14) { PlayerInfo[para1][pModel] = 270; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //The Messina Families
						else if(level == 15) { PlayerInfo[para1][pModel] = 174; PlayerInfo[para1][pRank] = 7; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Sacra Sinistra
						else if(level == 16) { PlayerInfo[para1][pModel] = 153; PlayerInfo[para1][pRank] = 6; SetPlayerSkin(para1, PlayerInfo[para1][pModel]); } //Tractari auto
					    gTeam[para1] = 11;
					    PlayerInfo[para1][pRank] = 6;
					    Update(para1, pModelx);
					    Update(para1, pRankx);
					    PlayerInfo[para1][pTeam] = 11;
					    SetPlayerSkin(para1, PlayerInfo[para1][pModel]);
					}
				}//not connected
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Nu ai rangul administrativ necesar!");
			}
		}
		return 1;
	}
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Messages In This Thread
The problem server closed. - by myria - 02.06.2013, 13:28
Re: The problem server closed. - by bensmart469 - 02.06.2013, 13:31
Re: The problem server closed. - by myria - 02.06.2013, 13:36
Re: The problem server closed. - by bensmart469 - 02.06.2013, 13:38
Re: The problem server closed. - by myria - 02.06.2013, 13:40
Re: The problem server closed. - by Konstantinos - 02.06.2013, 13:43
Re: The problem server closed. - by myria - 02.06.2013, 13:47
Re: The problem server closed. - by Konstantinos - 02.06.2013, 13:50
Re: The problem server closed. - by myria - 02.06.2013, 13:59
Re: The problem server closed. - by myria - 02.06.2013, 14:20

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