Quote:
Originally Posted by Kinetic
Quote:
Originally Posted by watkijkje
Quote:
Originally Posted by Kinetic
WTF? why do you get the player name? Why do you use MAX_PLAYERS in your loop?
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And it's better to spread timers to divide the cpu usage, so in my eyes it's better to use 9999 instead of 10000...
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How does 9999 spread cpu usage any better than 10000? In fact if you use 9999 it calls the function 1 millisecond faster, meaning it happens more often than 10000. Therefore using more CPU than 10000.
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That would be necessary if he had more timers in his game mode. It is better to make a difference between your timers like 1000 first timer, than 1001 second one and here like he said 9999 this other timer. Than the server has this one mili second to loop thru players...