29.05.2013, 02:49
Have you even tested it?
1- How do you suppose the NPC (you don't need an NPC and a slot reserved just for simple text messages) will send any text, or that OnPlayerText would be called for the NPC?
2- The code under OnPlayerText will be called for anyone with their name containing Jim or Carrey.
You jetpack detection and the ban method aren't nicely done either.
1- How do you suppose the NPC (you don't need an NPC and a slot reserved just for simple text messages) will send any text, or that OnPlayerText would be called for the NPC?
2- The code under OnPlayerText will be called for anyone with their name containing Jim or Carrey.
You jetpack detection and the ban method aren't nicely done either.