26.05.2013, 19:32
with a little math you can use velocity for direction heres an example;
pawn Код:
if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
{
GetPlayerVelocity(playerid,xh,yh,zh);
SetPlayerVelocity(playerid,xh*1.2,yh*1.2,zh*1.2);
}

